Skip to main content

ENTRY JOURNAL 7

INSTRUCTIONAL COURSEWARE DESIGN


  • To create materials to instruct learners
  • Identify what the learner needs to learn
  • Make sure learning outcome is achieved
It involves :


  • creation of syllabus
  • lesson plan
  • material selection and adaptation
Instructional Design in CALL:

  • Involves creating computer software for learning
  • Act as supplement for the lesson 
  • Can be used inside and outside of the classroom
The first computer assisted instruction system is Plato. It can be used to teach any course and it is expensive.

Addie Model is a framework for the development of instructional framework. It involves analysis, design, development, implementation and evaluation.


Comments

Popular posts from this blog

ENTRY JOURNAL 6

USING PODCASTS AND DIGITAL STORYTELLING IN LANGUAGE LEARNING A podcast is an audio or video file and can be broadcast via internet. It can be downloaded to a computer or mobile devices as well.  the term podcast is derived from iPod(Apple portable MP3 player) and broadcast. Podcasts can be listened from the existing one or by creating a new one. By using existing podcasts, it encourages students to find a podcast that interests them and listen to carefully. It varies from different levels and topics. To make a podcast, one should have an audio recording tool, online voice recorder or a smartphone. Editing of the podcast can be used from Audacity or any online audio editor. Then, the podcast can be uploaded to Youtube, SoundCloud, iTunes or even your blog! To hear my newly created podcast, just click MYSELF link below this post and it will direct you to my podcast. Enjoy !  MYSELF

JOURNAL ENTRY 5

Basically, CMC or Computer Mediated Communication and ESL is any form of communication  or interaction between or more people via separate computer through network connection. CMC started in the late 1980s and 1990s with the introduction of Communicative CALL. It became widespread with the use of email and forums. During 1990s, internet chat rooms were allowed for direct communications. It is often implemented for long-distance teaching/learning. There are two types of CMC; synchronous CMC and asynchronous CMC. Synchronous CMC is a communication between participants that is synchronised. Messages can be exchanged and replied to immediately. It also allows direct communication such as internet chat rooms and video/audio conferencing. Asynchronous CMC is a communication that is not synchronised. The messages are not exchanged replied to immediately. Examples of asynchronous CMC are emails, internet forums and blogs. In the late 2000s, CMC was used for distance learning. It used...